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As the title suggests - this would be a welcome addition if those defines [here:](https://github.com/JACoders/OpenJK/blob/9736ae61da6de669dd3dc210c7be69be1d0214b3/codemp/game/bg_public.h#L1788)
could…
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@trml are you interested in taking this since you're the prediction guy?
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https://github.com/lance-gg/lance/blob/78e91bc6a8ed62e44e1a0d95ea00480de72039fa/src/render/ThreeRenderer.js#L6-L12
I saw your comment there.
I have my own tool that I use for rendering: https://…
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```
In 019, I have seen a seeker go into a wall, and even sometimes bounce off. It
seems to be related to the distance from the wall at which it is shot; you need
to be close but not too close.
Wi…
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### Question
I plotted my evaluated data with the interact_pareto_frontier() method and did not use the posterior mean model. Is there a simple way to set the evaluated values that do not belong to…
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On the client side, when running the application, I can see that the initial model used is the one located in assets folder. If we create the initial model on the server (PhotoLabellerServer/model/src…
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```
In 019, I have seen a seeker go into a wall, and even sometimes bounce off. It
seems to be related to the distance from the wall at which it is shot; you need
to be close but not too close.
Wi…
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### Bug
Ions Vortex shield flashes and makes the equip sound each time user shoots with full energy
### Steps to reproduce
1.have full energy as iion
2.shoot
### Specifications
…
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##### Minetest version
```
Minetest 5.1.0-dev-05a7da6-dirty (Linux)
Using Irrlicht 1.8.4
BUILD_TYPE=Release
RUN_IN_PLACE=1
USE_GETTEXT=1
USE_SOUND=1
USE_CURL=1
USE_FREETYPE=1
USE_LUAJIT=1
S…
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### What happened?
Is PlayroomKit.SetState non-reliable supposed to be called each frame? I'm experimenting calling it 20 times per second while the game runs at 60 pfs and the result is terrible. …