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Hello everyone,
My workspace: Ubuntu 20.04 LTS, ros noetic, Unreal engine 4.27
I ran the [Single drone with monocular and depth cameras, and lidar example](https://microsoft.github.io/AirSim/airsim_…
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Hi, Sorry for taking up your precious time. I'm recently working on a reconstruction from 4K resolution aerial images. From my experiment, I found that I could get quite good results training with 2K…
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## 🐛 Bugs / Unexpected behaviors
I'm attempting to use `SoftDepthShader` with the tutorial cow_mesh and 200 views, like so:
```python
from pytorch3d.renderer.mesh.shader import SoftDepthShader
…
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Are two depth cameras used in the simulation? Where are they located? What if I want to use it in my own project?Thank you.
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I am trying to train a model on a camera sequence around the head of the person.
In short, it seems to work well for NeRF methods (e.g nerfacto), screenshots attached. This makes me confident to rule…
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> (2) I want to align RGB and depth frames. Are there any camera calibration data recorded?
Unfortunately no camera calibration info is recorded. However, one applicable solution for this is to use t…
mozpp updated
10 months ago
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Hi! I'm using Unity 2018.1.6 and working with two Cameras in one Scene. I noticed the Ocean's mesh kept flashing/flickering on the Camera with a lower Depth value (ex: -10) when compared to the other …
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This is an implementation proposal for https://github.com/godotengine/godot-proposals/issues/956 and https://github.com/godotengine/godot-proposals/issues/932. I figure it's worth filing separately,…
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Hi again :-)!
I'm trying to run example-all and it finally builds, but throws an error when linking (see below). Does this have anything to do with ofxKinect? I don't know where to look for _write_re…
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### Checklist
- [X] I have searched for [similar issues](https://github.com/isl-org/Open3D/issues).
- [X] For Python issues, I have tested with the [latest development wheel](http://www.open3d.org/do…