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A common pattern in animations based on scroll/hover is adding interpolation from last position to current position, so that a smooth movement is achieved even on abrupt progress changes, e.g. clickin…
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It could be useful to have a function to flip a sprite, horizontally or vertically, which would affect all its animations. This could help to reduce the size of files for some sprite sets. The syntax …
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When using some transition animations with `push`, if the Navigation bar set to `translucent=false`. The following transitions are not working properly:
- [ ] Flip
- [x] Explode
- [x] Card
- [x] T…
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Let's add `ipyvolume` to the requirements. We can then add a `plot_volume` function to Brain objects and Nifti objects. For example:
```
import ipyvolume as ipv
gray = se.load('gray')
ipv.quic…
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### Game Name
Rock Band 4
### Game code
CUSA02084
### Game version
v1.00
### Used emulator's version (only released versions are acceptable)
v0.1.0
### Current status
Nothing
### Error
stub…
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Had some issues trying to get clicks from populated listview items down to the listview onitemclicked listener. Still need to work on that. Still want to do some minor visual tweaking as well. Want…
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Upgrading to iOS 15 causes this error and breaks my app. Works fine in iOS 14 and below.
Also seems to work ok in desktop safari for big Sur.
iOS 15 using an Ionic / Angular app.
⚡️ [error] -…
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Need a range of fire assets for player trail.
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Hi,
I may have overlooked solutions and questions already in the issues but I think there isn't something like that. I was wondering if there was a way to add custom logic during an animation, for …