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**Is your feature request related to a problem? Please describe.**
A clear and concise description of what the problem is. Ex. I'm always frustrated when [...]
**Describe the solution you'd like**…
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您好 ,最近仔细阅读了 福气乐园和五福欢乐套圈圈 两款游戏的制作流程
请问这两款游戏的gui界面是怎么制作的哈,是直接用html不?
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1. 目前在源码内可以看到在导入gltf/glb模型过程中,对于贴图的加载,默认使用的是texture2D类型,不支持修改,这里是否能增加一个api,使用户可以根据自身情况,灵活调整加载资源的类型,例如将texture2D类型调整为引擎内已经实现的.ktx文件类型。
2. 目前.ktx2文件格式在threejs和babylonjs内已经得到了很好的支持,希望oasis能尽快跟进。😁
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**The correct bounding box must be obtained after the first frame is updated.**
![image](https://user-images.githubusercontent.com/4967545/228588515-6b0bf2a6-0dc8-4bed-bea8-14f46e5609b7.png)
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## 正常情况:
![截屏2023-02-15 16 00 41](https://user-images.githubusercontent.com/28481578/218967916-aa0d2a64-6fb1-4bc4-bcbd-f0577dee2b61.png)
## 异常情况:
![截屏2023-02-15 16 00 33](https://user-images.gith…
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### Discussed in https://github.com/orgs/galacean/discussions/68
Originally posted by **luzhuang** May 10, 2023
[基座爆炸.glb.zip](https://github.com/galacean/discussion/files/11440752/glb.zip)
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A WebGL runtime of lottie based on Oasis Engine -> A WebGL runtime of lottie based on Galacean Engine
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