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Opening the latest godot-kotlin editor build, if I click **Import** and choose the directory of the fresh clone of godot-kotlin-3d-demo, it pauses for a moment with the opening graphic showing the God…
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My build setup is a fairly standard multi-module build and looks as follows:
```
root
- build.gradle.kts
- settings.gradle.kts
- client (godot project lives he…
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Currently OSX export is buggy.
It generates a `dmg`, with a `jre` folder side to it.
This cause trouble because app cannot find `jre` folder:
```
**WARNING**: Godot-JVM: Godot-JVM: No embedded jvm…
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@piiertho has already done most of the cpp changes to support Godot 4.
But many things on the JVM side still need to be changed.
Namely the shared buffer glue code, class renaming, and new method …
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Depends on: https://github.com/godotengine/godot/pull/58436 and https://github.com/utopia-rise/godot-kotlin-jvm/issues/309
Once the dependent issues are resolved, we can finish the API generation r…
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Some Godot Types are hardcoded strings inside the Entry-Gen.
With Godot 4, many type's have been renamed, added or removed.
These changes need to be incorporated into the hardcoded strings in the en…
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### Godot version
3.5 and 4.1.2
### System information
Godot v4.1.2.stable - Windows 10.0.19045 - Vulkan (Mobile) - dedicated NVIDIA GeForce GTX 1050 (NVIDIA; 31.0.15.3667) - Intel(R) Core(TM…
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When i'm trying to attach kotlin script (Simple.kt) to a node, i got errors and the field "Language" are not changed to Kotlin
![image](https://github.com/utopia-rise/godot-kotlin-jvm/assets/24650584…
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**Your Godot version:** 4.0.3.stable
**Issue description:**
After following the [android plugin docs](https://docs.godotengine.org/en/stable/tutorials/platform/android/android_plugin.html), `./gra…
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The C++ code is full of blocks like this:
```cpp
#ifdef MATH_CHECKS
ERR_FAIL_COND_V_MSG(!is_rotation(), Quaternion(), "Basis must be normalized in order to be casted to a Quaternion. Use get_rota…