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### Godot version
`>= 4.3`
### godot-cpp version
`>= 4.3`
### System information
Any
### Issue description
`Transform3D::looking_at()` doesn't have `use_model_front` parameter, as in GDScript …
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### Describe the project you are working on
A project with shaders
### Describe the problem or limitation you are having in your project
See https://github.com/godotengine/godot/issues/98759
I a…
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[Sentry has custom debug file repositories](https://docs.sentry.io/platforms/native/data-management/debug-files/). For example, for Android and Apple symbols, which are managed by Sentry itself.
Godot…
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Hey, I'm getting an error when trying to use this tool in the command line. It might be because I'm using version 4.3, which isn't listed as a supported version so that might be it. Either way, here's…
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Godot engine problems that impact Thrive:
- [ ] https://github.com/godotengine/godot/issues/56340
- [ ] https://github.com/godotengine/godot/issues/56341
- [x] ~~https://github.com/godotengine/go…
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**Your Godot version:**
4.3
**Issue description:**
The Ragdoll System tutorial is outdated because it refers to `physical_bones_start_simulation()` on presumably the armature, which is deprec…
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**OS/device including version:**
Linux Manjaro KDE
**Issue description:**
I'm trying to use Vscode with Godot 4 + mono, but the options for C# doesnt appear as described in the README.MD
…
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### Problem statement
**NOTE - This is not a limboAI specific issue.**
In vscode (with godot tools), it seems for outline to work, the first line should be 'extends' or else 'class_name' be added.…
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This has been reported on the main Godot bugs list having reproduced it without this library (using AudioEffectCapture). https://github.com/godotengine/godot/issues/95120
I should give a warning …
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As godot allows plugins to create custom docks (at least the ability to register own panels: https://docs.godotengine.org/en/stable/tutorials/plugins/editor/making_plugins.html#a-custom-dock ), it wou…