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If the render is used in a graphics editor, there is often a need to display contours. A similar situation occurs when using paths from the defs section - when a stroke is needed, but preferably a fix…
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The manga Yakusoku no Neverland seems to have a lot of white text with a black outline in it, and manga-ocr seems to struggle with this to varying degrees. One example:
![](https://github.com/user-at…
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Steps to reproduce:
1. Clone repo
2. npm install
3. make
4. npm run build
```
Failed to compile.
Module parse failed: Cannot parse JSON: Unexpected token "c" (0x63) in JSON at position 0 whil…
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Minecraft Version: 1.18.2
Forge Version: 40.2.9
Futurepack Version: 1.18.2-33.0.7544
logistic editor input/output does not displayed on "Fabulous!" graphics setting
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### Tested versions
- First seen in godot 4.3 stable
### System information
Fedora Linux 40 (KDE Plasma) - Wayland - Vulkan (Forward+) - dedicated AMD Radeon RX 7900 XT (RADV NAVI31) () - AMD Ryzen…
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### Tested versions
- Reproducable in Godot 4.3
- Not reproducable in previous versions _(EDIT: I was incorrect, this appears to be reproducable in previous 4.x versions, tested upto 4.2.1)_
##…
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# Feature: Notebook Editor, Interactive Window, Python Editor cells
## Description
The notebook provides an option 'Convert and save to a Python script', which creates a representation of the no…
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### Distribution
Mint 21.3 Cinnamon
### Package version
cinnamon 6.0.4
### Graphics hardware in use
_No response_
### Frequency
Always
### Bug description
It is a bug taken from https://forum…
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### Describe the bug
This is a weird one.
When using Graphics.Draw or Vertexbuffer.Draw methods after selecting a Material in the AssetBrowser the Locations of the Verts is wrong unless opening a …
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### Check for existing issues
- [X] Completed
### Describe the bug / provide steps to reproduce it
Arrow cursor instead of Text Selection cursor when hovering over text.
Works correctly un…