-
Rather than using the Science Lab to open the boxes, it should be moved over to the Proving Grounds.
Proving Grounds makes more sense game design wise.
Proving Grounds provides the random loot facto…
-
Our RocketLoggers do best in low-side power sensing, which means we need to monitor the current in the return path. To do this, we need to effectively isolate the grounds of every major component.
…
-
![doukutsu-v0 5 1a002](https://user-images.githubusercontent.com/36806115/37494421-61698494-286e-11e8-9bd8-c7fc43f22aaa.png)
The projectile shows bubbles instead of the proper effect.
As tested in…
-
What is the metric for the decision. What should be prioritised?
How far do we want to travel?
-
**Link to the portion of the docs that is out of date**
The following sections describe different ports and protocols usage.
https://docs.bigbluebutton.org/administration/firewall-configuration/…
-
If we're doing a polygon pour for our ground node, can we delete the lines that connect grounds to each other so the PCB routing looks cleaner?
-
I am seeing this when scans complete. It appears when reports are being generated. Has anyone seen this?
![markdown_plugin](https://github.com/Tib3rius/AutoRecon/assets/27533789/b9c1b96f-6346-49ec-…
-
**Airbrake error:** [#4566](https://quintel.airbrake.io/projects/111227/groups/1694168775381204566)
**Airbrake project:** ETMoses
**Error type:** `NoMethodError`
**Error message:** `undefined method …
-
### Does this expand an already existing service
No
### Link to a game or software
https://www.americasarmy.com/
### Links for the download
https://store.steampowered.com/app/203290/Americas_Army…
-
Add creation of custom grounds, with some properties as follows.
Properties:
-string ground_type. The new type of the ground. We could also allow to override built-in types of ground for custom ones.…