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Currently **AbilityTagExpandHandler** in **X2DownloadableContentInfo** doesn't allow much dynamic handling and trying to expand the existing AbilityTag class without overriding it or getting deadlocke…
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`/admin/carts/{refNum}`
Browsers used for testing:
- Chrome 58
- Firefox 53
- Safari 10
- Edge 38
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- [x] [Chrome, FF] Height of card container component (the one that holds shipping ad…
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thank you so much for this solution, i have extension that scrape data from amazon in the background,js and the background is launched after receiving a meesage from popup page so should take just lea…
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Such as `eCleanup_EndTurn` and maybe `eCleanup_EndTactical`. Other suggestions are welcome.
It's worth noting it should be possible for any mod to pass any arbitrary integer value along with SetUn…
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Looks like Firaxis forgot to set UI Stat Markup for the bonus Hacking provided by BITs.
Gremlins do have the UI Stat Markup for this.
This is easy enough to fix with a third party mod's OPTC, so …
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Re-implementation of WotC Highlander feature for Chimera Squad. Allows mods to append sockets to skeletal meshes when called.
https://github.com/X2CommunityCore/X2WOTCCommunityHighlander/issues/21
E3245 updated
4 years ago
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```
Please provide any additional information below.
During a game in highlander, one player got two turns in a row after freezing
another hog. After the second turn, it worked correctly again. See…
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```
Please provide any additional information below.
During a game in highlander, one player got two turns in a row after freezing
another hog. After the second turn, it worked correctly again. See…
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```
i know its possible to add new barrel or new mine at each turn using lua script
(well don't remember where i saw this but i'm sure its not impossible : maybe
writing in OnNewTurn.... , i probabl…