-
If I build the unity app with il2cpp and deploy it to hololens2, I am getting an error during client connection. While compiling it with .NET, no such error appears. The issue is that ,NET compatibili…
-
Hello,
Is it possible to get the BananaEdit application running on the Hololens 2? We want to create a UWP app with multiple instances and activate each instance when a specific key is given. But on…
-
Should theoretically be possible to port Ultralight over to UWP since we have minimal reliance on WinAPI calls. Needs exploration.
-
Show NullReferenceException and I cannot see map when I build ZoomableMap deploy to Hololens 1 but it is ok when I remote connect(by wifi) to Hololens .
* Unity version: 2018.4.0f1
* Scripting …
-
Hi,
As HoloLens 2 OpenXR runtime reports `XR_KHR_D3D12_enable` extension as supported, I gave it a try adjusting the [hello_xr](https://github.com/KhronosGroup/OpenXR-SDK-Source/tree/main/src/tests…
-
## Describe the bug
A clear and concise description of what the bug is.
I cloned the project at https://github.com/MixedRealityToolkit/MixedRealityToolkit-Unity and I installed Unity 2021.3.21f1 t…
-
Hi
Just wanted to confirm few things:
1. Can i Integrate this library in Unity3D?
2. I want to take input from the Yamaha Piano to unity application and then deploy that application in Hololens 1…
-
Hi guys,
Thanks for your hard work, your project really helps me on my Hololens prototype.
prefeb is a key feature from version 2.5 . seems this feature is missing in the latest editor, this makes …
-
Hi guys,
I'm using 3Dtoolkit version from multi-peer branch to share data between multiple clients. To ensure common view for several hololens users I need to propagate spatial anchors. As I check…
-
AntikytheraHoloLens from App Library probably case owned