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There's a literal "lag timebomb" when pulling the latest git versions of DXVK and VKD3D and compiling them. These lag timebombs are unified, meaning that they happen in both DXVK git and VKD3D git, an…
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Bounty Requirements:
- Ability to dump textures from VRAM
- Ability to replace textures with full-color, high-resolution images that the PSX cannot support natively
- Should preferably support us…
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Nvidia uses hardware FBC for its own streaming and recording software Expirience. Steam also uses it for streaming to steam link.
They work independant from any API uses in game or sofware. FBC eff…
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I know there is an issue with GL/Vulkan (same as Ares/Simple 64) but there is no way to have a smooth experience with Parallel RDP and any non 60hz screen.
VRR/Freesync doesn't trigger, thus having…
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Its been going on since updates that happend 2 weeks ago. when u are doing full on spray. 5-7+ bullets. i think in between animation skips or there is a lag. my ping to server is around 20 ms and i ne…
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See #1295 for some background
To recreate...
Launch amiberry, GUI -> Miscellaneous -> enable Status Line native --> Start
Emulation starts and proceeds to KS-1.3 insert disk screen -- Note: …
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The problem occurs on the following system:
OS: linux
Widelands versions: All since rendering and game logic has been separated into different threads.
CPU:
```
vendor_id : AuthenticAMD
cpu …
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Firstly, this is an awesome project! - thank you rama and everyone involved, much respect !
I have setup my GBS Control (GBS8200 v4.0), however when using any of the upscale resolutions, the output…
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### Please describe the problem:
Tempo set at 120 BPM: while repeated playing with two fingers is fairly responsive, trying to match a continous 16ths chain over 4 different velocities of the same sa…
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