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Hello i just started using magicavoxel and I am unable to extrude faces, paint, or use the box tool without mass populating the project with random shapes and colors. attached is a sample of the issue…
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### Is your feature request related to a problem (if not, explain why you think this feature should be added)? Please describe.
I feel like this would be a good idea, ive always had a problem trying …
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Hello dear team,
I was wondering if its planned to make Magica Voxel available for ipads / iOS?
This would be a game changer for me.
Thank you so much.
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When I run the application, I can't see anything, only a black screen, however, all the other features are ok (e.g. if I click on save, it will open the save window).
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### Goals
Get the Blender version to import the vox models aligned to look exactly how they are in Voxels
Testing parcel 2074: https://www.voxels.com/parcels/2074
**Voxels client**
![brave_C…
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.vox files generated by MeshToVox seem to have these horizontal bands of voxels which should not be there. I tried converting with different file formats. Images of the converted models:
.fbx conve…
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I like this plugin approach to voxel rendering, as opposed to the much bigger Godot Voxel Tools module, because it can be loaded on custom builds of the engine without rebuilding the engine.
I am q…
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Hi there.
While writing a parser for the .vox files, I discovered that the documentation doesn't quite match what MagicaVoxel actually produces for the translation and rotation of `nTRN` chunks.
(…
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MagicaVoxel is great and I making some things in this app everyday! well, for using that models in games, I prefer to use the .FBX format instead of a .obj files. Could you add .fbx format?