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The following [glTF primitive modes](https://www.khronos.org/registry/glTF/specs/2.0/glTF-2.0.html#_mesh_primitive_mode) are not implemented:
-`TRIANGLE_STRIP`
-`TRIANGLE_FAN`
Unity does not su…
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We currently do not support `bessel_I` or `bessel_K` functions from ufl.
```python
import ufl
import basix.ufl
c_el = basix.ufl.element("Lagrange", "triangle", 1, shape=(2,))
mesh = ufl.Mesh(…
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hi, I add a 3D Nav Goal in rviz according to the USAGE steps, but failed.
what should i do to trigger a path planning?
THX!
> [ WARN] [1648127184.733786197]: Finished generate random map
[ WAR…
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Hi!
Another question about t8code's capabilities: would it be possible to dump a file on disk with the current state of the mesh adaptation, in order to eventually resume mesh adaptation later?
…
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It seems to me that the polygon mesh generator does not work correctly at some points.
The mesh is not Manifold.
![01](https://user-images.githubusercontent.com/7983249/78382704-ee09d500-75df-11ea-8…
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Dear espreso developer,
Our team has done some large-scale efficiency tests using espreso. But so far, our tests have been limited to mesh generated using internal generators.
I noticed that th…
altya updated
4 years ago
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What's the design rationale for having the halo on the function space constructor and not on the mesh constructor, since it changes the mesh? It's quite unexpected.
My pattern is:
```cpp
atlas:…
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## Reason
It is currently impossible to have non-component meshes created in a THM application alongside component meshes. Here is an example:
[pipe_mixing_length.txt](https://github.com/idaholab/m…
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Currently the quill options are hardcoded here:
https://github.com/gentics/mesh-ui/blob/ab6a0b6e8ef907adcf639fd01514c01f05a3d7fa/src/app/form-generator/components/html-field/html-field.component.ts…
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Attempting to instantiate `InstanceGroupMesh` results in the following error:
```
THREE.InstancedGroupMesh.esm.js?916d:36 Uncaught (in promise) TypeError: Class constructor Mesh cannot be invoked wi…