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### Godot version
3.5 RC4
### System information
Linux Mint 20.2; GTX 1660Ti; GLES3; Nvidia 470.103.01
### Issue description
With the "Shadow to Opacity" SpatialMaterial flag set, the opacity is …
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### Godot version
v4.1.1.stable.official [bd6af8e0e]
### System information
Godot v4.1.1.stable - Windows 10.0.19045 - Vulkan (Forward+) - dedicated NVIDIA GeForce GTX 1660 Ti (NVIDIA; 31.0.15.3623…
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**Godot version:**
Godot 3.1.1 and Godot 3.2.dev.b4aba3ae7
**OS/device including version:**
Windows 10 64bit, Nvidia 660 TI
**Issue description:**
Bullet physics doesn't seem to take the scal…
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### Version
2.2.0
### Operating system type + version
Windows 7 Professional 64-bit
### 3D printer brand / version + firmware version (if known)
Prusa i3 MK2S FW: 3.2.3
### Behavior
I som…
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### Is there an existing issue for this feature request?
- [X] I have searched the existing issues
### Is your feature request related to a problem?
When I was on Reddit, I found [this post](https:…
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[_metadata_]:#_metadata_
[_metadata_:Title]:# "Proposal: Support Unified Modeling Langauge"
[_metadata_:author]:# "Ryan King"
[_metadata_:authorGithub]: https://github.com/Techie09
[_metadata_:Cre…
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**Godot version:**
3.2.2
**OS/device including version:**
Windows 10 x64
**Issue description:**
When you use a BakedLightmap in conjunction with a Gridmap, a huge amount of data is added …
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Cura has a Special Mode called Surface Mode. I'd love to get the same thing in PrusaSlicer. It will help me immensely with some models I'm trying to print.
One addition to Cura's Surface Mode that …
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Hey guys,
This is in response to some issues that the intersect masses component has:
https://discourse.ladybug.tools/t/masses-intersections-issues/3262/5
As I explain in that post, I think …
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This is a nice library. I am using it in a development privacy SDK framework with SwiftUI. The UIKit main app will call it. So, I was using UIHostingController.
This is a Infinite loop code.
`UIHost…