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Hi there, thanks for your awesome work on FreeSO!
I am trying to build under Linux using Mono msbuild. Apart from the minor naming issues already fixed in #166 & #167 , I still have some issue lef…
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Finally a working GUI for MonoGame! :+1:
I think, project needs some wiki.
I have compiled Neoforce-Mono with **MonoGame.Framework.dll** and **MonoGame.Framework.Net.dll** for Windows Desktop (missi…
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How would I include a reference like this in a protobuild definition?
```
$(MonoGameInstallDirectory)\MonoGame\v3.0\Assemblies\Windows\MonoGame.Framework.dll
```
I tried the obvious ways an…
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I have an MP3 file processed as a Sound Effect. To reduce build size, I set the quality to Medium in the content pipeline. On DesktopGL builds, I have no issues, but on a WindowsDX build, the ga…
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I've just upgraded my 3d maze game to the latest 3.8.1.303 MonoGame but this resulted in some strange issues:
First of all all colors are way lighter now, original:
![image](https://user-ima…
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### Prerequisites
- [X] I have verified this issue is present in the `develop` branch
- [X] I have searched [open](https://github.com/MonoGame/MonoGame/issues) and [closed](https://github.com/Mono…
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hello. i am a blind developer. i trying to use MonoGame to create my games. for computer access i am using [https://github.com/nvaccess/nvda/](url).
currently there are sum accessibility proble…
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**Note, this is a discussion point about the design for separating out XNA namespaces into separate DLL's as a focal discussion point. Discussions about individual separations and the work involved …
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### Disclaimers
- [X] I have searched the issue tracker to check if the issue has already been reported.
- [ ] My issue happened while using mods.
### What happened?
When i start game via Pr…
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There has been some debate recently about slimming down the main repository into some smaller packages for various reasons. One area I think that could really benefit from this is the existing tutoria…