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When invoking the vocalization radial menus (Orders and Q&A), the center is often shifted to left, which makes navigation a bit tricky. In the Q&A menu, for example, a simple mouse down issues "Yes" i…
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It would be a good opportunity to slightly increase some max values.
Proposed limits are based on http://code.google.com/p/sing-engine/.
Relevant limits and value would be :
- MAX_MODELS 1024 (def…
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Hello @dpjudas,
will it be possible to run game on Unreal Engine, example as Deus Ex and have 100% open source, or is there still a big difference between the UTengine and Deus Ex engines?
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Thanks for your contribution for that other issue I made ༼ つ ◕_◕ ༽つ
I've came up with an example README
Here ya go!
### **TimeBom** (❁´◡`❁)
[insert timebom logo here]
TimeBom is a more fri…
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### Describe the project you are working on
As a part of V-Sekai, I (Fire) am proud to be in a group of developers who are passionate about creating open-source VR technology. We started with a dre…
fire updated
3 months ago
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As far as I know, there doesn't seem to be any API reference available for the engine.
Since not every single method or property is documented in the docs it may be preferable to create one.
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One of my monitors is fairly high resolution, and so it is scaled so that it is usable.
Unfortunately this causes issues with VegaStrike which is strictly pixel based.
SDL has a fairly straightf…
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EasyRPG is an open Source engine that runs RPG Maker 2000/2003 games.
Page: https://easyrpg.org/
Source Code: https://github.com/EasyRPG/
Retroarch Lib: https://store.steampowered.com/app/1222638/R…