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Been working with trying to get bootstrapped off of this setup, thanks @mitchellh!
Couple of things I've noticed as I've been messing with this on UTM:
* We need the userspace `spice-vdagent` (_…
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Heyo!
Before I noodle a bit, then present my findings I wanted to get a vibe check.
With the recently merged GPU API there is now a very nice way to use the modern platform graphics APIs. No mo…
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# Compatibility Report
- Name of the game with compatibility issues: Jets'n'Guns 2
- Steam AppID of the game: 830820
## System Information
- GPU: GTX 980M/PCIe/SSE2
- Driver/LLVM version: 4.6.0…
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```
What steps will reproduce the problem?
1. ./configure --enable-everything
2. make
NSOpenGL [1] is the Cocoa way to do it [2][3].
[1]
https://developer.apple.com/library/mac/samplecode/CocoaGL/I…
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### Bug Description
crashes when opening, redownloaded multiple times, out of dmg and in applications, and restarted. keeps crashing (opentoonz also crashed the same way, is it because im using a mac…
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breaks Game Type:
```
Controller 0: XBox360 Controller
IGLDevice: OpenGLDevice
OpenGL Device: Mesa DRI Intel(R) UHD Graphics (Comet Lake 3x8 GT2)
OpenGL Driver: 3.0 Mesa 19.2.8
OpenGL Vendor: I…
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```
Run Build Command(s): /usr/local/bin/ninja -v
[1/1] : && /usr/local/opt/llvm/bin/clang++ -g -arch arm64 -isysroot /Applications/Xcode.app/Contents/Developer/Platforms/MacOSX.platform/Developer/S…
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```
What steps will reproduce the problem?
1. ./configure --enable-everything
2. make
NSOpenGL [1] is the Cocoa way to do it [2][3].
[1]
https://developer.apple.com/library/mac/samplecode/CocoaGL/I…
-
### Prerequisites
- [X] I have verified this issue is present in the `develop` branch
- [X] I have searched [open](https://github.com/MonoGame/MonoGame/issues) and [closed](https://github.com/MonoGam…
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### Bug Description
Crash Reason: (SIGABRT) Usually caused by an abort() or assert()
### Steps to reproduce
Regular install
### Relevant logs/screenshots
Tahoma2D 1.4.3 (Build Jun 2 2024)
R…