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### Godot version
4.0 beta14 and earlier and likely later
### System information
Most users are on Windows, some on Linux, variety of GPUs (intel, nVidia and AMD)
### Issue description
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# Description
When switching to the OpenXR Plugin the overlay using depth buffer testing in the OVROverlay scene sample no longer composites correctly vs other objects in the scene.
Using the Ocul…
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# Compatibility Report
- Name of the game with compatibility issues: Elden Ring
- Steam AppID of the game: 1245620
## System Information
- GPU: RTX 3080
- Driver/LLVM version: NVIDIA-SMI 510.47…
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Hey, I'd like to test out this framework. Running Ubuntu 20.04, got a valve index connected, installed dotnet core, created a project in Rider, added NuGet dependency to StereoKit.
I follow the sam…
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# Compatibility Report
- Name of the game with compatibility issues: Shatterline
- Steam AppID of the game: 2087030
## System Information
- GPU: RTX 3080
- Driver/LLVM version:515.49.14
- Kern…
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**Describe the bug**
vrwebhelper is crashing when I start SteamVR. The settings window is black. Similar to #465?
**To Reproduce**
Steps to reproduce the behavior:
1. Start SteamVR
2. Observe …
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I am sure I am doing something wrong but I can't figure it out.
I tried the appimage as well as building from source.
RUST_BACKTRACE=full ./wlx-overlay-s
Logging to: /tmp/wlx.log
INFO [wlx_…
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Hi,
I cloned the Oculus fork of UE from here: https://github.com/Oculus-VR/UnrealEngine
Checked out branch oculus-5.3.
Also cloned the main branch of: https://github.com/oculus-samples/Unreal-H…
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Thank you for this project. I would love to give it a try with my System (Manjaro Linux, nVidia GPU, Oculus Quest 3).
I've just installed the program from AUR and trying to run it, I get the follow…