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### What client do you play on?
enUS
### Faction
Both
### Content Phase:
Generic
### Current Behaviour
In PvP there is a bug where players move around in stuns. Many players refer to this as "T…
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- [ ] Group invite based deity-based, team-based group locked? (neutral is excempt as a bool rule)
- [ ] Merge pvp into master
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http://www.tski.co.jp/baldio/patch/
* [ ] When a pl…
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This would use channel data to set up trades or fights. Since it's easily cheatable, this would only be for fun. It would require two users, one to initiate a trade/fight, and another to accept it, w…
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following things should be changed in worldserver config (Arena.ArenaSeason.ID)
for season =6
- Arena.LegacyArenaPoints = 0
- Arena.ArenaStartRating = 0
- Arena.ArenaStartPersonalRating = 0
(…
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If you use as configurable option type "Quantity", the Variable will be interpreted as integer while the environment array always need strings.
In my example, the wrong Value is at **MAX_PLAYERS**
…
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NIN burst combo is totally wrong. Huton is a defensive skill and should be removed from burst mode. Could add it as option like Meisui. Also, Bunshin should be NIN's first and highest skill priority.…
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**What is happening:**
Wargame feature doesn't work. If you target and challenge another group to a Wargame it doesn't start / proc the que.
**What should happen:**
Should start the Wargame …
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```
System.Net.Http.HttpRequestException
HResult=0x80131500
Message=An error occurred while sending the request.
Source=mscorlib
StackTrace:
at System.Runtime.CompilerServices.Tas…
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Hey man, I'm a great fan of all the work you put into this. Sadly it feels kinda bad if you have so many advantages, mostly in PvP situations, using this client compared to the classic one.
Just some…
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It would be great to also be able to toggle between a regular build, and a PvP one. There are a few Sigils and Runes that are only available in PvP.
On top of that, it would be cool to have a tog…