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Basic OpenGL rendering for the sprite, window, and font classes.
A global parameter should define whether or not to use OpenGL for rendering. If OGL is enabled, have the paint function in the class …
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We need to discuss what the workflow will be like for contributors. The workflow would include:
- Creating the 3d model
- Rendering the graphics
- Uploading assets to GitHub
- Contributing to this…
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**Describe the Bug**
Safe Exam Browser failed to render 3D (vector) map of Google Map on computer with Intel HD graphics 3000. This behaviour is also happens in another web browser like Google Chrome…
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### Godot version
3.4.2 stable
### System information
macOS 11.6, MacBook Pro 2017, processor: 2,3 GHz Dual-Core Intel Core i5, memory: 16 GB 2133 MHz LPDDR3, graphics: Intel Iris Plus Graphi…
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This is closer to bare metal so should be faster. On some GPUs (AMD) we could also use the compute queue and leave the graphics queue for 3D rendering (e.g. resource-intensive games).
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wlroots ha…
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```
drihscol has offered to make some graphics, but the first major limitation I
can see is that EOF is hard coded to use 48x48 note gem graphics. Allegro has
scaling routines that should make it e…
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```
drihscol has offered to make some graphics, but the first major limitation I
can see is that EOF is hard coded to use 48x48 note gem graphics. Allegro has
scaling routines that should make it e…
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#### Description
I have noticed that file doesn't load if it is larger, say 20MB. Making 3D view button OFF doesn't help. I have also noticed that even if you make 3d view off, it renders the toolp…
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Very minor nitpick:
Currently, [the spec says](https://github.com/KhronosGroup/SYCL-Docs/blob/acc98bed254817b217dddbd186d1157bc276bec3/adoc/chapters/programming_interface.adoc?plain=1#L2626-L2633) …
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---- Minecraft Crash Report ----
// Don't be sad. I'll do better next time, I promise!
Time: 2024-11-08 22:17:41
Description: Rendering item
java.lang.AbstractMethodError: Receiver class com.a…