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### Describe the bug
I get consistent crashes trying to load up my projects when I have two of them locally added. The repro steps always produce the crash for me.
### To Reproduce
1. Clone grubs h…
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### Describe the bug
When you set the LightCookie property of a light in an object initializer, the light cookie is applied as normal. If you were to set the property at later time instead, the light…
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### Describe the bug
I have a model with 2 HitboxSets. One of them contains all of the hitboxes, the other is all of them minus the arms.
If a trace hits the first HitboxSet I wish to swap to t…
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### Describe the bug
Hello,
In a FPS context, i'm trying to shoot from my localplayer EyePosition to Forward with SceneTrace.Ray()
However with `UseHitboxes()`, i always get my localplayer Hi…
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### Describe the bug
The editor has a blank second tool bar.
### To Reproduce
1. Open the Editor with a game project or in content mode
2. The extra tool bar is present
### Expected behav…
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### Describe the bug
Getting this error:
```TypeLibrary could not find HarvestableCat
at Sandbox.Component.Serialize(SerializeOptions options)
at Sandbox.GameObject.Serialize(SerializeOption…
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### Describe the bug
Hi,
Since the resolution of https://github.com/sboxgame/issues/issues/4066, the hotload for games that used [Net] var was fixed. However, as @MrBrax notices, hotload recentl…
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### Describe the bug
I had several thousand textures I was experimenting with, and when I finally went to delete them to begin reorganizing them I did some through Windows explorer. When I restarted …
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### Describe the bug
When attempting to use shadergraph any changes i make to either a new or existing shadergraph shader are not visible in the _**Preview window**_. I do notice _**Compile Failed*…
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### Describe the bug
Hi,
Since the [`Out-of-game rendering` update](https://github.com/orgs/sboxgame/discussions/3977), my `GameMenu` that embed a `SceneMap` loaded from `asset.party` package ar…