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**Wallpaper Engine Background(s)**
Link(s) to the background(s) in the steam workshop or their background ID(s).
https://steamcommunity.com/sharedfiles/filedetails/?id=2487073584
https://steamcom…
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Hello. First of all, thanks for all the work you've done in this project. I've been using PyScene for some months until now and it has been very helpful, intuitive and easy to use.
**Description of…
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### Tested versions
v4.3.stable.official [77dcf97d8]
### System information
Godot v4.3.stable - Windows 10.0.22631 - Vulkan (Forward+) - integrated Intel(R) UHD Graphics (Intel Corporation; 27.20.1…
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### Describe the project you are working on
Multiplayer project where TCP should be used, so High-level multiplayer API isn't my choice.
### Describe the problem or limitation you are having in…
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**When I arranged src packages for different 3D Model instead of only UR robot. Sometimes gazebo_ros2_control is loaded and worked, some of time gazebo_ros2_control doesnt spawn and not work. It proba…
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I have implemented dynamic scene loading for `CommandBuffer`, where the whole world must be cleared before scene is loaded
```rust
pub trait SpawnSceneExt {
fn spawn_scene(&mut self, scene: Sce…
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If i change the current project the scene manager shows the old scene media.
Only after a click of the xyz.scene tab refresh that.
And the preview should cleared too in this case.
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I feel like using the SH namespace (as per RFC-001, which I remain in favor of) for all engine provided tools is rather restrictive.
It leads to situations where code utilities like the event manag…
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Hi, I am working upon MTC for using it with UR5.
I tried using cartesian executable wihth UR5 but it did'nt worked and showed me an error.
Error:-
[cartesian-1] Failing stage(s):
[cartesian-1]…
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Spire can support config activationThresholdCap?
Now it hardcode 7 * 24 * time.Hour,i want to modify it to 14 * 24 * time.Hour. As some case, we want svid do not rotate so quickly.
https://gith…