-
```
Further description of the enhancement:
-The idea is to have aliens spawn in large groups. Each alien will stay dorment
until a marine gets within a certain distance of it. Then it will attack
…
-
```
Further description of the enhancement:
-The idea is to have aliens spawn in large groups. Each alien will stay dorment
until a marine gets within a certain distance of it. Then it will attack
…
-
# Game name
Alien Shooter
## Code
CUSA02774
## Game version
1.00
## Used emulator's version
red-prig/fpPS4@
## Current status
None
## Error
[Log_Alien_Shooter_Wed_Jan_04_2023_12_…
-
Feedforward control: https://docs.wpilib.org/en/stable/docs/software/advanced-controls/controllers/feedforward.html#using-feedforward-to-control-mechanisms
Feedforward + PID control: https://docs.w…
-
Hello,
Would be amazing to see a module for Smart Shooter, it supports external API:
https://bitbucket.org/kuvacode/smartshooter-api/src/v3/
We use this software for tethered photography at e…
-
Probably starting point of projectiles is behind shooter, and it may accidentally hit objects that are standing behind.
-
Add a player healthbar that also displays the shield value. Right now the player is destroyed if touched by an enemy/asteroid without a shield.
-
```
What steps will reproduce the problem?
1.Applying the Barrel Reinforcement mod
What is the expected output? What do you see instead?
The mod data says the mod improves weapon spread.
Instead, the…
-
This would be sitting in one place.
Ideas;
- Apply gravity so it's fixed to the structure below it, rather than manually fiddling to the pixel level.
- When player is within a certain range, it shoot…
-
```
What steps will reproduce the problem?
1.Applying the Barrel Reinforcement mod
What is the expected output? What do you see instead?
The mod data says the mod improves weapon spread.
Instead, the…