-
Hi ! Nice project ! For people interested in a recent version and in C++ you can give a look at https://github.com/Lecrapouille/OpenGlassBox
-
This covers the implementation of music (excluding sound effects, as mentioned in #152).
Feel free to post suggestions in regards to how the music should work and of course the music itself. Please k…
-
In the Settlement experiments I realized that a nice windowing mechanism may be implemented by using the _cairo_ drawing library (in use in GTK+, etc.) to draw the GUI to an image buffer. Then a simpl…
-
## Issue summary
```
import retro
games = [
'StarFox-Snes',
'JikkyouOshaberiParodius-Snes',
'StarFox-Snes',
]
for game in games:
print(game)
env = retro.make(game=g…
-
I just pulled the card out of the box to examine it.
Apart from the C-Bus form, the chips on the board look just like any other Creative product.
From visual examination, despite different I/O p…
-
For a tile to be drawn on the correct position, the bottom of the tile should be at the bottom of the image, and the center of the tile should be at the image bottom - image width/4.
Ground tiles don…
-
When I first got the game I thought the whole point of having different studios was to have each studio specialize; like one studio does simulation, another does action, another does RPG's. but, afte…
-
Printer support for games with printer functionality. Output to PDF was solved with ALF's Party Kit.
Step 1 would be identifying games with printer support
Step 2 would be to enable printer suppor…
-
The following page has been created to have a task list on the translation status of the Network Addon Mod LTEXTs.
Please note that currently NAM only supports the following languages which are the…
-
# Overview
Adding support for this card has already been brought up in https://github.com/dosbox-staging/dosbox-staging/issues/1843
The Covox Sound Master is an internal 8-bit ISA sound card. …