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mudcube,please,where can I find Pre-rendered General MIDI Percussion soundfonts (Nrs 27-87),to use in my project with midi.js?
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I want to be able to include all needed files in the "game.dosz" to use with DOSBox Pure (regardless of platform) and that means including dosbox.conf, mapper and soundfont info, rather than relying o…
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### FluidSynth version
FluidSynth runtime version 2.3.1
Copyright (C) 2000-2022 Peter Hanappe and others.
Distributed under the LGPL license.
SoundFont(R) is a registered trademark of Creative Tec…
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option to prohibit initialization for tied-note usage.
_ar1, ar2 sfplay3 ivel, inotenum, xamp, xfreq, ipreindex [, iflag] [, ioffset] [, ienv]_
I do think these "original" soundfont opcodes are …
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When I open Polyphone and initially begin auditioning a SoundFont preset, often there will be strange bursts of noise that will be triggered by a certain key and happen again identically when that sam…
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The soundfont example at the demo site http://www.charlie-roberts.com/gibberish/ doesn't load, as it looks for undefinedchoir_aahs-mp3.js, which 404s.
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### GZDoom version
GZDoom 4-11-3.a
### Which game are you running with GZDoom?
Doom 2
### What Operating System are you using?
Windows 11
### Please describe your specific OS version…
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### Game
The Elder Scrolls Arena
### Engine
DOSBox-Staging
### Linux Distribution
Linux Mint 21.3
### Luxtorpeda Version
v70.0.0
### Bug description
When starting a game in Arena, either load…
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Adding support for this format will allow to use C:\Windows\System32\drivers\gm.dls
Which is based on Sound Canvas used during DOOM music composing
Which everyone on Windows has (but doesn't seem to…
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It would be nice™ to be able to play and compress the .ogg music files from their .mid source files (it looks like they got removed in https://github.com/blupi-games/blupimania/commit/ed84063bcefa0ba2…
OdyX updated
2 months ago