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### Describe the project you are working on
2D Space Sim
### Describe the problem or limitation you are having in your project
Unable to integrate Responsive controls without killing all phys…
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Looks like there were a few different exceptions that led to a server crash (times are AEST).
First exception
![image](https://github.com/space-wizards/RobustToolbox/assets/31366439/d1f8ed51-6acd-…
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**Is your feature request related to a problem? Please describe.**
To efficiently simulate systems beyond a few dozen qubits, alternative methods are necessary due to the exponential increase in co…
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## The Problem
Rakudo should not place dot files or directories directly in the root of `$HOME` unless specified. Doing so violates the XDG Base Directory Specification. Yes, I've seen the [XKCD co…
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# Interesting papers
## 카메라 포즈 찾기의 전쟁?
- [Pan 2024 - Global Structure-from-Motion Revisited](https://lpanaf.github.io/eccv24_glomap/)
- COLMAP의 저자 참여. COLMAP의 global mapping 파트 개선. 일주일 걸리는 …
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**Is your feature request related to a problem? Please describe.**
I am trying to recreate some Minecraft mechanics:
1. Crouching:
Prevents you from falling from high places while crouching.
2. …
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I am investigating why CMS does not see a SIMD speedup in DY+3jets ie #943
Specifically I am investigating why the 'Fortran overhead' is still so large and why it varies with SIMD flags in c++ ie #…
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### Is your feature request related to a problem? Please describe.
Colliders are frustrating to include on avatars. Positioning them to contour correctly to the avatar often requires complex offset…
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### Tested versions
Reproducible in: 4.2 stable
### System information
Win 10, Godot 4.2 stable, Forward +, dedicated Nvidea RTX 1080
### Issue description
-------------------------------…
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### Tested versions
4.2.2
### System information
N/A
### Issue description
The virtual function `PhysicsDirectSpaceState2D::_cast_motion()` uses pointer parameters, and it's unclear if the type i…