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I just a newbie to SpatialOS, was following the instructions to setup the Spatial Environment and GDK (Unity). Then I encountered few problems as described below:
## Description
### Installer Fail…
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We are accepting issues and we want your [feedback](../README.md#give-us-feedback).
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#### Description
Failing to install Core SDK version 13.7.1-gdk-for-unity. When I open the FPS starte…
Saucy updated
5 years ago
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## Description
ClientTravel from Map A to Map B, where Map B uses world composition, does not load any levels on Map B
## Expected behavior
All levels within streaming distance of the player spaw…
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Trying to follow [lesson1](https://github.com/spatialos/UnitySDK/blob/master/docs/tutorials/pirates/lesson1.md):
```
C:\Users\graha\Documents\GameDev\PiratesTutorial-master>spatial diagnose
Micro…
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**Affects:** Release v0.2.0 and up
**Internal Ticket:** [UTY-1968](https://improbableio.atlassian.net/browse/UTY-1968)
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#### Description
When quitting a standalone client, the process may…
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**Affects:** Release v0.1.5 and up
**Internal Ticket:** [UTY-2044](https://improbableio.atlassian.net/browse/UTY-2044)
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#### Description
Removing all schema source directories from the GD…
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Hi! I was just wondering what the ballpark is for the release is for 0.2.3 because Unity 2019.1 comes with ECS physics, and I don't want to rewrite all my physics logic.
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We are accepting issues and we want your [feedback](../README.md#give-us-feedback).
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#### Description
BlittableBool is not serializable. This means I cannot serialize any generated code …
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We are accepting issues and we want your [feedback](../README.md#give-us-feedback).
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## Description
Schema generation can generate Component IDs equal to 0.
## Expected behavior
Sche…
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Users need to have the SDK downloaded before they can compile the Rust SDK, and this is currently handled as a manual step before they can even build their project. We should handle this automatically…