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### Describe the bug?
Randomly, sometimes after 30 mins, sometimes after 2 hours, but often around after 5 ... 15 mins the video picture freeze, audio still plays, and then after couple of minutes Re…
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## Describe the bug
When playing NeosVR on Linux, anytime I pressed the SteamVR menu button, the game would stop rendering in VR, I would see the default VR environment (the one that shows up when no…
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**Describe the bug**
Since roughly Beta 1.9.7 or 1.9.8, the Desktop Overlay Keyboard has been completely broken. This seems to coincide with the new layout. The suggested text (eg type "H" and it off…
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I am not sure if this issue is with your tool or SteamVR/Unity but I only get this black screen when using a calibrated space in SteamVR through OpenXR Runtime as soon as I switch on a Vive tracker wh…
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**Profile id**
`htc-vive`
**Describe the bug**
Controller model is offset to what I would expect.
**To Reproduce**
Steps to reproduce the behavior:
1. Open Firefox 94 with `dom.vr.webxr.ena…
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So, I've been working on application that has a overlay pop-up feature. Before the SteamVR update, it worked all fine. But since the last update of SteamVR which was yesterday(Jan/10/2018 KST), when I…
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This is a feature request to be able to hide the steamvr laser pointer for custom overlays.
My problem is that I would like to be able to have a custom pointer to interact with my overlays, since t…
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**Describe the bug**
After attempting to fix the Index's microphone via adjusting the default-audio-sample in pulseaudio, SteamVR unexpectedly gave me a 307 error on Wayland sessions. Several attempt…
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I am a beginner in Godot, and I followed the [Using OpenVR overlays](https://github.com/GodotVR/godot_openvr/wiki/Using-OpenVR-overlays) tutorial step by step to implement the OpenVR overlay feature a…
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It looks like there is some camera issue.
Some frames are rendered with random 1-5 degree angular camera offset making the experience quite unpleasant.
SteamVR performance chart is showing consiste…