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When set to be completely black, skrellian headtails come out as green.
https://gyazo.com/9e76676d2bd09adfa1a7805d5a512b73
This seems to affect dark colours like purple and deep reds and the like.
ht…
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# Describe the bug
Some starting mutations can be permanently removed by getting a different mutation that replaces them, and then using purifier to remove the new mutation. This doesn't seem…
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### Is your feature request related to a problem? Please describe.
A pretty big stumbling block holding back the limb rework is the way armor coverage is defined - every piece of armor defines every …
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There is a use case to include installers on hosts with no internet access. I think we could include a way to install via a local path to start out.
reported by @bdevenney in #100
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Hello,
I already proposed the idea in discord. I post it here so as not to forget it;)
I proposed that all the bot be connected in p2p in order to share tentacles packages developed by the users t…
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When claw tentacles teleport due to no player in melee, they should first show the death animation and then the emerge animation again when re-surfacing. Currently setVisibility(on/off) is used.
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#### Details of the scenario you tried and the problem that is occurring
When using xService to change the credentials of an existing, running service. The credentials are changed successfully, but t…
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[tentacles_002.blend.zip](https://github.com/enzyme69/blendersushi/files/7206828/tentacles_002.blend.zip)
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```
What steps will reproduce the problem?
1. Own a Tentacle
2. Cast Call to Arms
What is the expected output? What do you see instead?
Tentacle should follow CTA like all other creatures, but they…
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### Team
- [X] I've assigned a team label to this issue
### Severity
Blocking some customers, workaround available.
### Version
2019.10 -> Latest
### Latest Version
I could reprod…