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_From [AardWhis...@gmail.com](https://code.google.com/u/101597339475673560125/) on December 02, 2010 15:09:27_
What steps will reproduce the problem? 1. Tried to add texture to a map I made... can't.…
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In some cases, plugin asks (and annoys user) about false missing textures whereas it doesn't for true missing textures.
a) Texture colors are possibly confused with texture maps. I need to investig…
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### Is there an existing issue for this?
- [X] I have searched the existing issues
### Affected Build(s)
Build 2118
### Description of Issue
Upon entering the first DLC map of the pre-game story …
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Some maps or sections of maps can be hard to see, you may end up crashing into walls that just were not properly visible, or miss a platform you swear you jumped on, maybe you misjudged a gap because …
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It's possible to drag images from the Blender file browser into the shader node editor and have them automatically drop in as image textures. It would be incredibly convenient if you could do the same…
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Currently, passing an image as a texture is supported, however doing a combination of a base color and normal texture is not supported, hence adding this feature could be a nice improvement.
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**Is your feature request related to a problem?**
A ```texture``` is one of the various resources used to produce a complex scene. Common features such as sky boxes, material maps, etc will often req…
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### Describe the bug
Opening animgraph or modeldoc breaks cubemap textures in scene until the animgraph is closed, and then it returns back to normal. I assume its using the cubemap in the animgrap…
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> NOTE: Need R5Reloaded client to test maps
### Tools
- [x] Level Editor(s):
* [MRVN-Radiant](https://github.com/MRVN-Radiant/MRVN-Radiant)
- [x] Compiler(s):
* remap
### Documentati…
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![image](https://user-images.githubusercontent.com/6987027/35759918-a7f18a72-084a-11e8-80e3-736209f8fe13.png)
Is hard to see. You need to open the image full size. There are no visible seams with…