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Someone recently asked what the best way was to use a Sprite to display a [spritesheet that only contained individual sprites](https://github.com/straker/js13k-2021/blob/main/src/assets/tilesheet.png)…
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The possibility to provide and override for the crack texture on a node by node basis would be very interesting. Not only would that allow define different crack textures based on the nodes itself, bu…
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This is one of my crazy ideas, but I don't think it's too crazy, so I'll share it. Simple idea: allowing a tile to have aliases. For example, Stained Clay, Hardened Clay and Terracotta are all three n…
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```
Because of not beeing able to open a map i created one myself with the Editor
and once i tried to open it (game.engine.debug) it crashed
(Exception in thread "Thread-2" java.lang.NullPointerExce…
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I think it would be a great time server to add a second new... command that allows for fast tileamp setup:
Something like:
Size by Tilemap:
Tilesize x: [input box] y: [input box] Presets: […
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**ENEMIES**:
Jungle Slime - Tropical Slime - DONE
Jungle Bat - ???
Snatcher - nothing
Man Eater - Rafflesia - DONE (ish)
Doctor Bones - Indiana Bones (skeleton wearing the archaeologist's hat)
H…
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### Tested versions
v4.2.1.stable.official [b09f793f5]
### System information
Linux Kubuntu 23.04 KDE Plasma Version: 5.27.4 KDE Frameworks Version: 5.104.0 Qt Version: 5.15.8
### Issue descriptio…
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So I'm about ti push a commit that adjusts the tilemap, because we had it set up on the assumption the tilesheet was 1-based, and it's actually 0-based. However, some portions of the map (basically, a…
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Graphical issues as seen in screen shot will occur when you are in-game and resize the window to smaller resolutions. It will often also misplace the camera so the player is not visible on screen.
![…
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I have a few separate tilemap images for various animations that I want to apply to a given entity or component.
For example, I'd like to do something like the following.
```javascript
let __s…