-
Unitys new ECS ( part of DOTS ) offers a intergration of Unitys Job-Systems ( https://docs.unity3d.com/Manual/JobSystem.html ), a high performance multithreaded task execution mechanic... there actua…
-
## How can Bevy's documentation be improved?
The [current examples](https://github.com/bevyengine/bevy/blob/a291b5aaedb4affcb31df2e2e63cb0c665ffb24a/examples/async_tasks/async_compute.rs) for using…
-
First off: great packages, thank you for creating them :).
Opening the project in the 2020.2.1+ opens the Safe Mode with a lot of errors related to generic jobs, for instance:
> (0,0): error err…
-
Hi, I'm not sure why, but my server is crashing.
Things i tried:
I've restarted the docker container,
i've `chmod -R 777` to both folders `server` and `data`
i've also tried without success th…
-
想了解ET和mirror的区别和特点。
-
This is a big feature request, I understand that. I think it would make this the de facto dialog plugin for Godot for any dialog heavy game, especially when the writer is not a programmer.
I'd like…
-
Hey there,
I definitely appreciate the time you took to create this! I am wanting to try and see if I can somehow convert my current waypoint system (some cars and people) to use ECS and this wou…
-
I need to export qupzilla cookie values to a text file, but the current GUI of the cookie manager doesn't allow it. One other problem is that when the cookie value is too long it will get 3 dots in th…
-
**Do you want to request a *feature* or report a *bug*?**
Report a bug
**What is the current behavior?**
Spell checker marks words with middle-dots, dashes or apostrophes as different words, when…
-
Apologies for starting issues on a repo but you have no other obvious methods of contact. The breadth of your existing content is already pretty awesome and a lot of it is pretty timeless (eg. data st…