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When trying to import the ARCore Extensions (without EDM4U) following [these instructions](https://developers.google.com/ar/develop/unity-arf/getting-started-extensions#install_arcore). It gives me th…
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/home/upm/build $ sudo cmake -DCMAKE_INSTALL_PREFIX:PATH=/usr -DCMAKE_BUILD_TYPE=DEBUG -DCMAKE_C_COMPILER=/usr/bin/clang -CMAKE_CXX_COMPILER=/usr/bin/clang++ ..
On running cmake command got the bel…
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Add accepted JNRyB2023
https://eventos.upm.es/_files/_event/_93952/_editorFiles/file/ficheros/programa-JNRyB2023-Completo-v4.pdf
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- Unity 2020.3.31f1,
- Installed the "Netcode for Gameobjects" package 1.0.0-pre.6 via github url
- Now trying to install the photon transport package by using the url "https://github.com/Unity-Te…
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**Context**
Users currently have to redo a lot of the default Build Script if they want to have a custom `buildMethod`.
We should make it easier for users to add to or modify the build method, whi…
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It would be sweet if you could add a package.json (along with the .meta file) so that it could be used in 2018.3.x editors without having to download the folder into assets, but instead by referencing…
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The motion man page states that motion.feed_upm is in machine units per minute.
The actual reported value is G-Code file units per minute. e.g. a metric machine running a G20 file, feed-upm reports…
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### Description
A lot of Google Unity Packages are already (and again) available as a Unity Package Manger git package, like the Google Play Plugins, Google Mobile Ads, etc.
It would just make the…
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Unity doesn't have nuget. Unity has only UPM. Which have feature: "Add plugin via git".
Add packages to Unity project is more comfortably then via sources from zip
This tutorial may be helpful for …
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`-Werror` should *never* be turned on by default for users. Maintainers of the software explicitly turn that on.
Biuild steps:
```
mkdir build
cmake -G 'Unix Makefiles' -DCMAKE_INSTALL_PREFIX=/u…