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Additional VFX to try:
- [ ] hacks_locomotion_malfunction
- [ ] hacks_cyberware_malfunction
- [ ] status_bleeding
- [ ] status_blinded
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적용 브랜치 : feature/adventure-boss-merge-to-prepare
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![image](https://github.com/keijiro/SplatVFX/assets/152255332/9dbb3383-3558-42df-b6cb-6fbea8132e2f)
![image](https://github.com/keijiro/SplatVFX/assets/152255332/f56a545f-51ca-42f6-9059-4558aae9d4a7)…
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I really like this mod, but I found out that some of the spell I make lack some "punch" to it when casting, and than I realized maybe adding some spell that could create VFX is going to be a cherry on…
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im unsure as to what is causing this but anytime i attempt to edit a VFX or replace a VFX it does not export with any actual data
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because of the penumbra update, whenever i try to edit vfx, like lets say, a dote, i have to turn off my dotes that i have. it used to be able to just override it and show what you're working on inste…
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Getting a CTD when trying to use the aura/vfx interface that comes with Extra Assets Library with any of the aura mods on the talespire mod website (BC VFX in this example).
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The return of the thruster plume effects is great to see! Makes your ship feel far more believable and real.
It reminded me of something though and I had to go through some old videos to find it, the…
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### Short Description of the issue:
When shields are taking damage, sparks VFX show away from the ship as well as the shield hit effects
### Steps to reproduce the issue:
- Fire at a ship with …
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I'm struggling to find out where to change the 'lifetime' of a VFX - I've tried it under Timelines > Items and changing End Time but this doesnt seem to work at all? Is there some sort of process to f…