-
### Description
For controlling plugins you want to use declaratively, as well as control settings of Zrythm such as forcing Zrythm to use Wayland only instead of XWayland which is on by default …
-
### Tested versions
- Reproduced in versions `4.3-dev4` - `4.3`
- Not reproducible in `4.2.2` - `4.3-dev3`
### System information
Godot v4.3.stable - Windows 10.0.22631 - Vulkan (Forward+) - dedic…
-
## Description
Can not send whatsapp text message in Fedora 38 with Wayland
## To Reproduce
import pywhatkit
pywhatkit.sendwhatmsg(phone_no="520000000001", message="Hi", wait_time=15, time_m…
-
This will provide compatibility for Wayland and X11, as X11 uses Libinput under the hood now for its event source.
There are several linux keyboard macro systems now that use libinput for example.
-
### Tested versions
- Reproducible in: 4.3.dev cae759949
### System information
Godot v4.3.dev (cae759949) - Fedora Linux 39 (KDE Plasma) - Wayland - GLES3 (Compatibility) - NVIDIA GeForce RTX 4090…
-
**Is your feature request related to a problem? Please describe.**
Plarpoon made a request in Suggestions Channel of WowUp Discord for the following:
Second thing the application seems to be runn…
-
Hi and thanks a lot for feh!
I can see that feh works great on Wayland (specifically Sway). I assume it uses XWayland for compatibility.
I was wondering if there are plans to have feh run withou…
mb720 updated
11 months ago
-
Trying to launch supermodel from the command line when using wayland crashes with an error `Error: OpenGL initialization failed: Unknown error` as well as `[1] 97643 segmentation fault (core dumped…
-
The goal of these various protocols has been to make Wayland a true replacement for X11, avoiding the complications of D-Bus and Portals.
I propose refactoring the code of a simple compositor and s…
-
### Description
Not having `wayland.windowManager.hyprland.sourceFirst` available makes the `source` array virtually useless. Backporting it should pose no compatibility issues, since it's only a…
Chais updated
4 months ago