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Hi! My friends and I have recently bought a dedicated server for CS and I've been trying to implement your two mods into the server, however the server provider I'm using (PingPerfect) has issues with…
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Hi, one feature I've thought of is that maybe you could open source games, i see two possible cases where this could be useful.
When the game is still on sale, it could provide a boost in fans whil…
rsf92 updated
2 years ago
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What issues it is facing right now:
- Player can be suddenly dropped from multiplayer to the main menu (mostly triggered when he's in long public game session)
- RDV server may softlock and won't ac…
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**Describe the bug**
The host's game can crash when another client connects due to the renderer reading from the map of entities at the same time that the new player is added to that map. In other wo…
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The client should receive only the visible part of the map to avoid possible cheating. I know it's hard to implement, and it has a few drawbacks, but I don't think it's a good reason to never fix the …
renom updated
3 years ago
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### Description
Hi, this has been known for quite some time around the community, adding a directory to gameinfo.txt allowing the loading of mods and bypassing any server-side security methods.
### …
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Ok, so first we want to define the feature set, and identify which features will be owned by the server and which will be owned by the client.
Think about the fact this is a multiplayer game, you p…
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Running through multiplayer server command prompt results in the log error below being spammed(thousands of lines a second) to the point the game is unplayable, players become unable to pick up items …
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Hi,
i'd like to make a little multiplayer game over the net and player of a same team should exchange
with a kind of email but on local server.
I also need notification to say when a kingdom is b…
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First all, thx for your work, I love the mod you did and I really would like be able to use it in multiplayer.
Good job !
Issue description:
On a server in multiplayer, XNet controller seems to …