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Hi, first congratulations for the project I love your worlds and I always go there with my friends. It is a great pleasure to be able to use your prefabs in my worlds.
I'm doing something wrong her…
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After 3.1.0 release Unity Build task doesn't end at all. We've faced this weird problem some time ago - but there was a workaround. To be able to build with Unity Task we were building our projects ma…
axtox updated
4 years ago
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**Hello,**
Adding support for method names in the string literal values for the following:
- SerializedObject.FindProperty
- SerializedProperty.FindPropertyRelative
This feature has already be…
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I honestly have no idea what the issue is and how to fix this
`E:\Game Dev\Projects\Police>docfx Documentation/docfx.json --serve
Using .NET Core SDK 7.0.403
Compiling C# files using .NET SDK 7.0…
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First of all: Sorry, I'm not very proficient with Win32 or C++ in general.
As the code is almost completely uncommented, how are the menu popup items in the top menu bar being set to dark? I found ou…
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Unity版本:
2020.3.46f1,YooAsset版本:1.5.3-preview
期望使用方式:
1、使用unity自带的SpriteAtlas V1
2、打进图集的图,被预制引用着的话,可以正常加载到。这些图无需生成address
3、能单独加载图集本身
4、没有额外的冗余
未改造前测试的结果
![4UT 5VA4$Z6M)@8KCN($N}4](https:/…
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I encountered an issue when trying to build a project that uses the com.kierancoppins.decision-trees package. The build fails with the following error:
```
Library\PackageCache\com.kierancoppins.d…
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**Bug description**
The test runner gets stuck in the "Testing in playmode" phase. I have tried `ubuntu-latest` and `windows-2022` docker images.
CI configuration is almost the same as described…
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The current code doesn't compile with the latest Unity stuff.
I tried fixing some compiler errors, but I get a bunch of Null Reference Exceptions with GetKey in FastReflection, so I figured I'd ma…
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現在、英語と日本語に対応しているが、実装が雑であり、他の言語に対応することが出来ない。
この実装を他言語に対応しやすいように修正することが望ましいと考える。