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Sacchan-VRC
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SaccFlightAndVehicles
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Support: Taxiing doesn't work
#54
imagitama
opened
2 days ago
2
I've seen worlds that integrate these, but i wonder if a quest avatar could spawn and use it...
#53
ReDJstone
closed
3 weeks ago
1
weird interaction with gogo loco and sacc flight
#51
Star-Drasil
closed
9 months ago
1
Update DFUNCP_Minigun.cs
#50
5Solkun
closed
10 months ago
0
Add DynamicWheelSuspension to toggle
#49
esnya
closed
10 months ago
0
Add ZeroLiftAoA to SaccAirVehicle
#48
esnya
closed
10 months ago
1
Update DFUNC_Gun.cs
#47
KitKat4191
closed
10 months ago
0
Wheelmodification
#46
frou01
closed
1 year ago
0
Make DFUNCP_TakeControl selectable by KeyboardInput
#45
esnya
closed
1 year ago
0
[Proposal] Add package.json
#44
esnya
closed
10 months ago
0
Add indivisual prefabs of SaccFlightAccesories
#43
esnya
closed
1 year ago
1
cant switch functions
#42
FleeBeeGamer
opened
1 year ago
7
Update DFUNC_AAM.cs
#41
KitKat4191
closed
1 year ago
0
Update DFUNC_Bomb.cs
#40
KitKat4191
closed
1 year ago
0
Update SAV_HUDController.cs
#39
KitKat4191
closed
1 year ago
0
Update DFUNC_Gun.cs
#38
KitKat4191
closed
1 year ago
0
Update SaccAirVehicle.cs
#37
KitKat4191
closed
1 year ago
0
Update DFUNC_Bomb.cs
#36
KitKat4191
closed
1 year ago
0
Asked for help in their support Discord and was banned.
#35
Vile3D
closed
1 year ago
0
Cannot use throttle or control stick in SF-1, as well as nose gear clipping.
#34
HomeworkH8
closed
1 year ago
2
Unable to publish or even test
#33
SavoryPickle
closed
1 year ago
0
Update DFUNC_Bomb.cs
#32
KitKat4191
closed
1 year ago
0
Update DFUNC_Bomb.cs
#31
KitKat4191
closed
1 year ago
0
Update DFUNC_Bomb.cs
#30
KitKat4191
closed
2 years ago
0
CCIP for DFUNC_Bomb
#29
KitKat4191
closed
2 years ago
0
The prefab is broken and it gives NULL reference error
#28
AndersonFirmino
opened
2 years ago
4
In the test map, the clouds that can float up and down and the sky box that circulates day and night are amazing!! How do you do that?
#26
QinCaii
closed
2 years ago
0
Simpler vehicle control
#25
QinCaii
closed
2 years ago
0
The driver's seat of the vehicle may be on the left.
#24
QinCaii
closed
2 years ago
0
Add DFUNC_TrigerPress and DFUNC_TriggerRelease
#23
esnya
closed
2 years ago
1
Add push-pull style york
#22
esnya
closed
2 years ago
0
Rotate windchanger to sysnced wind direction
#21
esnya
closed
2 years ago
0
Fix compile error on U# 0.x
#20
esnya
closed
2 years ago
0
Avoid error on leaving world
#19
esnya
closed
2 years ago
0
Fix static flags of ArrestingCable.prefab
#18
esnya
closed
2 years ago
0
dependencies?
#17
creol
closed
2 years ago
1
Is VR Joystick inputs broken?
#16
esnya
closed
2 years ago
1
Add parameter to control transition times between pitch and volume interpolation of engine sounds.
#15
esnya
closed
2 years ago
1
Add event and trigger when EngineStartup
#14
esnya
closed
2 years ago
1
Fix vehicles clumping at origin while initializing on master
#13
esnya
closed
2 years ago
1
Add SaccAirVehicle.DisableStickyWheelWorkarond
#12
esnya
closed
2 years ago
0
[Proposal][Sample Implementation] Use unidirectional reference
#11
esnya
closed
2 years ago
2
Add SaccEntity.GetExtention(s)
#10
esnya
closed
2 years ago
0
Add Assembly Definition
#9
esnya
closed
2 years ago
2
Work around for U# compiler error with U# 0.x
#8
esnya
closed
2 years ago
1
Guns ricochet damage increased
#7
GenObvious
closed
2 years ago
0
DFUNC_Gun.HUDControl to be optional
#6
esnya
closed
2 years ago
0
EngineController throws System.OverflowException
#5
esnya
closed
2 years ago
0
I want only ask a question
#4
uroevan
opened
3 years ago
1
Something broken in Editor with CyanEmu
#3
esnya
closed
3 years ago
2
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