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Hello, your code has left a deep impression on me. SVR use Lagrange duality and KKT to get the answer,but your code use gradient decent to train the model. I wondered if there are some thesis to stan…
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### Godot version
6916349697a4339216469e9bf5899b983d78db07
### System information
Windows 11
### Issue description
Consider placing the static call in static mathod in autoloaded script…
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Issue css4j/echosvg#67 requires a Java binding for Houdini's Typed Object Model, and it could be created as an additional module in this repository.
The specification can be found at:
1) Latest …
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1. Character rolls duality dice
2. Result is Hope
3. System adds a hope automatically to the Character Sheet
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### Community meeting scheduling
The champions group has been in talks about hosting our 1st community meeting to talk about the type annotations proposal. To make this happen, we've put together …
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Let's have the following class:
```
class C {
private:
int a, b;
public:
char c;
double d;
protected:
float e, f;
};
class D : public C {
void foo(void);
};
using MetaC = reflex…
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We need a way to slice / split a token by range, using the index.
```text
/foo/bar/baz
↑ ↑ ↑
0 1 2
```
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There are some class features that do things depending on the number rolled on the duality dice.
Having the number displayed means they don't have to click on the result each time to check.
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I'm not sure what this should be called, but I think it's important.
Consider the following code:
```
the-function ->
try
do-something
{true, [""]}
catch e
{false, e}…
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Source distribution and wheel filenames are variable; they encode a variety of information (e.g. platform, Python version, distribution version) which might vary between build invocations. We might w…