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On the server Giant Panda #62 I found a stretch of land that generated without Biome according to ingame filters.
It has mostly Grassland grass, with a small patch of Wetland Grass, mostly Cold Fores…
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For some reason, baritone has difficulty pathing to ores and blocks that are underground even if they are 10ish blocks apart. Screenshot provided.
This bug is not constant. Sometimes it finds path in…
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It would be nice to have an ability to set boundaries where caves (including tunnels) can be generated. e.g. I want to have caves underground, but not on surface or near it.
There is a patch, maybe…
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@kanglu666 please change the source of the weather away from the University of Delaware weather feed. Use whatever feed makes sense - NOAA, Weather Underground, whatever. The weather needs to be pop…
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This may be the wrong place for this, if so I'm sorry :P
The example script for adding an ore is incorrect. Example script, lines 14 to 17:
```js
ore.addTarget([
'minecraft:gravel', //…
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Version: 1.20.1 Lostcity 7.0.1
Expectation: Lostcities:lostcity is a dimension which bedrock generates at y = -63 and cave systems generate normally like Overworld
Encountered: Lostcities:lostcity g…
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The dungeons Quark adds all use stone bricks and mossy stone bricks. Could these be replaced with UBC stone bricks?
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In a underground splitter configuration with one input and multiple outputs a single jammed output will cause the input to jam as well preventing items from being distributed to the other outputs even…
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The following venues do not properly link to a map location:
- Alliance Francaise de toronto
- Array Space
- Downview Park
- Drake Underground
- Fort York garrison Common
- Huntclub Studios
- Parts an…
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I think it would make much more sense that a flying and patrolling dragon above ground would have a much higher detection range than a large dragon sleeping underground. This could also fix the issue …