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Would be very grateful
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```
I'm trying to do something that requires greater knowledge of C++ than I
currently have.
I am trying to create an Unreal Engine 4 plugin. The engine handles its own
threading and when to call t…
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### Describe the project you are working on
Godot
### Describe the problem or limitation you are having in your project
Godot 3.x had visual scripting, but Godot 4.0 removed this. This is ult…
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I'm using TensorFlow-UE5.0-v1.3.0beta.7z, but it can't be installed. After I successfully install the corresponding package by running InstallRequirements.bat in Plugins\ machinelearningRemote-Unreal …
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I was looking into implementing a pairwise reduce addition to see what kind of results it would give (in terms of precision), but I'm not sure how it should be done efficiently.
I tried the "naive"…
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i tried to run it.
G:\unreal\UE_5.2\Engine\Build\BatchFiles\RunUAT.bat BuildPlugin
it builds socket.ioclient fine on its own but the unreal js errors with this i dont know how to procede from here…
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I have `lutris-0.5.8.4-1.fc34.x86_64` and recently installed the Epic Games Store from Lutris's GUI. Inside the Epic Games Store I have Oddworld: Soulstorm. (Unfortunately this game is not available o…
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I had issues packaging the sample project when using Meta's for of Unreal Engine 5.4.3 because the uplugin for Meta XR Interaction SDK has a line for 'EngineVersion 5.4.0', which prevents the pluging …
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ISPC language (https://ispc.github.io/) is used in a number of rendering and game dev projects. Some of the projects are fairly large and would benefit from `ccache` support for ISPC. We have specific…
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```
I'm trying to do something that requires greater knowledge of C++ than I
currently have.
I am trying to create an Unreal Engine 4 plugin. The engine handles its own
threading and when to call t…