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### Describe the project you are working on
Multiple 3D games.
### Describe the problem or limitation you are having in your project
I am working on many and different games professionally. I've be…
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Is it possible to define periodic functions without the aperiodic part? I see that there is a wrapper for this:
ArrivalCurve_MPARTC_PwAffine(SegmentList perSegments, double py0, long period, double p…
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## Description
As reported in https://community.stellargraph.io/t/valueerror-if-specifying-tensorspec-names-for-nested-structures-either-zero-or-all-names-have-to-be-specified/97, saving some model…
huonw updated
4 years ago
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Hello !
Recently, I started to work on a Voxel Engine, and your project helped me a lot !
I would like to add support for complexe shape, not only draw brick/voxel.
I understand how the Brick Render …
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The Cookbook needs a section filled in on converting a DCTAP to SHACL.
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**Synopsis:**
When an element forming a block formatting context (eg ``) is sized next to floats, Edge only takes into account the available width at the location where the block is inserted. If it…
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**Is your feature request related to a problem? Please describe.**
When there's a hole and at some point it contracts to a smaller diameter, cura will brigde in one direction, causing half of the b…
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Instead of trying to compact the memory layout of the cubes is it possible to use a shared database to store the hashes of each shape? This almost feels like a blockchain style problem where everyone …
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Hi there,
I'm having trouble trying to create new polygons. The way that I'm using this library in conjunction with react-leaflet is that I save all the polygons in the component's state, with some…
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My idea for this is to make all movement work by placing a velocity on entities, which show the direction you want the entity to move. The physics 'engine' will resolve the vector and determine if th…