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AndrewScheidecker
/
BrickGame
A demo of Minecraft-style voxel rendering in UE4
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Build Instructions
#45
orubel
opened
4 years ago
1
"GetStaticBatchElementShadowVisibility()" removed at engine 4.17 update
#44
xwev
opened
6 years ago
0
Issue Cannot Build Game
#43
chrislightsaber
opened
6 years ago
19
Using with NavMesh volumes for IA.
#42
BillVee
opened
7 years ago
0
4.17
#41
ericwomer
opened
7 years ago
0
About using less vertices
#40
miguelemosreverte
opened
7 years ago
0
Crash on UE_4.15 OSX
#39
DavidOldAccount
opened
7 years ago
7
Current Unreal branch?
#38
Noxygen
opened
7 years ago
0
Random buffer overruns
#37
Noxygen
opened
7 years ago
1
Support for blocks that are not cubes: Placing static mesh instances instead! Like a tree!
#36
miguelemosreverte
opened
7 years ago
1
About recompiling the plugin
#35
miguelemosreverte
opened
7 years ago
0
Linux support?
#34
ChazyTheBest
opened
7 years ago
1
How to add AO when using different vertex struct
#33
miguelemosreverte
opened
8 years ago
0
About adding a water material
#32
miguelemosreverte
opened
8 years ago
1
Faster compile time
#31
miguelemosreverte
closed
7 years ago
0
Faster compile time
#30
miguelemosreverte
opened
8 years ago
3
Support for complexe shape
#29
SirJackblue
opened
8 years ago
70
Emissive glow bock doesn't light up shadows?
#28
iUltimateLP
closed
8 years ago
5
Graphic card gets really loud on latest commit?
#27
iUltimateLP
closed
8 years ago
0
Support for navigation mesh
#26
miguelemosreverte
closed
8 years ago
3
Compressed Saving and Loading (ZLIB)
#25
iUltimateLP
closed
8 years ago
4
Translucency correctly implemented.
#24
miguelemosreverte
closed
8 years ago
10
Translucency cleaner version
#23
miguelemosreverte
closed
8 years ago
1
Translucency
#22
miguelemosreverte
closed
8 years ago
2
Scheidecker's pull request with Epic
#21
xwev
closed
8 years ago
4
Water Simulation?
#20
iUltimateLP
closed
7 years ago
115
UnrealEngine 4.10.3
#19
ninjanody
closed
8 years ago
18
Terrain Modification values?
#18
iUltimateLP
closed
8 years ago
2
Multiplayer?
#17
iUltimateLP
closed
8 years ago
7
Fix for Unreal Engine 4.10.2
#16
iUltimateLP
closed
8 years ago
1
4.10 plugin build fails
#15
iUltimateLP
closed
8 years ago
0
Safe to call GetScene() in FFunctionGraphTask?
#14
xwev
closed
8 years ago
3
how to open at 4.10?
#13
leegod
closed
8 years ago
2
where and when are the differents materials for bricks added in the brickgrid gridparameters?
#12
yoskeleton
closed
9 years ago
5
Latest UE4 version
#11
maitredede
closed
9 years ago
2
Can't compile in UE 4.7. Error C3668 and 5 warnings
#10
AngelTs
closed
9 years ago
2
How to add classes to the BrickGame Plugin
#9
StenBone
closed
9 years ago
1
Increase number of materials, per-face materials, fixups for 4.7
#8
ChronosWS
opened
9 years ago
0
How to use BrickGridComponent's Update method
#7
StenBone
closed
9 years ago
2
How to initialize project components
#6
StenBone
closed
9 years ago
3
Including something from the plugin in my code
#5
StenBone
closed
9 years ago
8
Cannot open BrickGrid Blueprint
#4
jnclark1978
closed
9 years ago
7
UE4.5.1 support?
#3
onionknight42
closed
10 years ago
1
Update project and sources for UE4.2.1
#2
K1ll3rF0x
closed
10 years ago
2
When building on OS X getting missing asset error
#1
afuzzyllama
closed
9 years ago
2