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I am looking for a way to let the Hololens ignore certain objects that would not be affected by gaze input. When a gameobject is inside another gameobject (for example a glass orb) they cannot be tapp…
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https://github.com/Microsoft/HoloToolkit-Unity/blob/master/Assets/HoloToolkit/Utilities/Scripts/HeadsUpDirectionIndicator.cs
namespace HoloToolKit instead of namespace HoloToolkit
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Scene [SelectedObjectKeywords](https://github.com/Microsoft/HoloToolkit-Unity/blob/4cf37b7ddabca8db0030b0f527341455e13f52d3/Assets/HoloToolkit/Input/Tests/Scenes/SelectedObjectKeywords.unity) crashes …
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Can someone point me in the right direction for laymen usage of SharingService.exe and the SessionManager?
Objective: Replicate and replace the HoloAcademy 240 example with my own assets using thi…
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Hello All,
I have used a SharingService and successfully implemented my application. Sharing Service is installed in a live server, I have used the live IP and we have connected more than one devic…
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Currently there is a bug in unity that doesn't allow HoloLens to use all the sticks and buttons on an Xbox One controller. See [https://forums.hololens.com/discussion/comment/8002/#Comment_8002]
Becau…
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**Repro steps:**
1. Sync to latest master HTK-U
2. Open project using Unity 5.4 releases
3. Open HoloToolkit-Examples\Text\TextPrefabSamplesTest scene
**Observe issue:**
![image](https://cloud.…
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https://github.com/Microsoft/HoloToolkit-Unity/tree/master/Assets/HoloToolkit-Examples/GameControllerManipulator
Uses a cursor which responds to Hands feedback but is missing attaching HandsManager.…
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Hey Guys,
I've been working with the updated version of HoloToolKit for Unity 5.5 and have been running into a lot up changes in how input is handled. Chief among these is the new IManipulationHandl…
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Hi,
I noticed that in the latest release of HoloToolkit-Unity, there is no interface for responding to tapping event, if there is no focused object. It seems that "OnInputUp", "OnInputDown", "OnInput…