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Hi there!
Feel free to ignore this if you're not interested; this would be more of a convenience for me more than anything.
I've forked `egui-directx11` to retarget it to DirectX 10: https://git…
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**Describe the project you are working on:**
I am working on an app that needs updates often due to new features.
**Describe the problem or limitation you are having in your project:**
Replacing …
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## Bevy version
0.14
```
impl Component for InteractionAssertedComponent {
const STORAGE_TYPE: StorageType = StorageType::Table;
fn register_component_hooks(hooks: &mut Component…
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Something that paints a metaphorical "YOUR GAME LOGIC HERE" sign.
I propose having a simple 2D sprite that moves on WASD like in https://github.com/NiklasEi/bevy_game_template
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## Bevy version
5733d2403
## What you did
Ran any example that loads assets under WASM / WebGL with:
```bash
cargo run -p build-wasm-example -- $EXAMPLE_NAME_HERE && python3 -m http.serve…
coreh updated
1 month ago
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This issue happens rarely.
Version details from Cargo.toml:
```toml
[dependencies]
bevy = { version = "0.9.0", default-features = false, features = ["bevy_asset", "bevy_gilrs", "bevy_scene", "be…
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## Bevy version
0.14
## What you did
I updated bevy version to 0.14
## What went wrong
Android game will crash, which didn't on 0.13
## Additional information
Here is the crash dump
…
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THE CODE: (as in the example)
use comfy::*;
simple_game!("Nice red circle", update);
fn update(_c: &mut EngineContext) {
draw_circle(vec2(0.0, 0.0), 0.5, RED, 0);
}
the flood of error…
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## Bevy version: 0.14.2
The release number or commit hash of the version you're using.
## Relevant system information
```ignore
SystemInfo { os: "Windows 11 Pro", kernel: "22631", cpu: "12th G…
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## Bevy version
bevy 0.14
## What you did
bevy 0.14 doesn't allow bevy_app::App to be sent between threads anymore.
## What went wrong
Looks like RunnerFn:
```rs
type RunnerFn = Box A…