-
Pretty much all the other sprite messages have it. Please ignore this issue if it works as intended.
![vlcsnap-00003](https://user-images.githubusercontent.com/3608544/175108719-c9c2936d-d50a-4144-…
-
Making ms2k and VIP strobe as a real marker multiusable.
Pnuky updated
3 months ago
-
There's a reason they carry these around in vacuum chambers.
copy from AR or SMG
buff stats massively
Special: if the user takes any damage, the magazine is immediately ejected, and all ammo th…
-
> Вроде как от низкого навыка метания выводит надпись в логе "вы промахнулись и погибаете" или "вас засыпает осколками" или "вы получаете удар вместо противника", что странно, учитывая что для живых Э…
-
We need to create snapshots for the following:
- [ ] Como relay chain
- [ ] Como calamari-testnet para chain
- [ ] Baikal relay chain
- [ ] Baikal calamari-testnet parachain
The reason is for c…
-
Classic **Risk vs reward**, in this case **Time**.
- All combat types should have at least one weapon that can be used to farm in silence:
- HtH: almost all weapons
- Sidearms: silenced pisto…
-
We might be able to port a big chunk of the spawn management logic from https://github.com/b3none/cs2-retakes
We also need the ability to manage whether or not we want to have lurkers which ties in…
-
Design and Create items that can be thrown and have an effect.
Ex: A Grenade.
The player will have a throwable item bar on the HUD by the player's health and ammo count. They will start with zero th…
-
I can't seem to take a percentage of a Money object accurately, because the 'multiply' override takes a 'Money' object directly, which drops my decimal precision to two place. For example:
```
va…
-
It is OP in my opinion because of at least those 3 reasons:
1. burning ground can spread above the top of and overmind, to give an image for the mind.
From code:
```
const float IgnitableCom…