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# Default light on Spheres
`mvn javafx:run`
## Windows 10 - correct
![spheres-windows](https://github.com/ennerf/lighting-issue/assets/5491587/e63ebb57-d2a2-4ac3-9991-570c16ec7b4f)
## Ubun…
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Create a function called "draw_sphere()" that draws a random sphere.
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Hi everyone,
I needed to be able to generate a very large number of spheres or cylinders. To do so, I've implemented a sphere impostor and a cylinder impostor shaders. Those shaders are generating …
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Add some simple trick to trigger travel on any other players within this travel sphere.
Eg, two players go into the lawless void shuttle.
one types /depart
prior to depart it sends a chat message in…
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### Description of Issue
- When using MaterialX `image` the `default` color is not used if the image can not be found.
- When using MaterialX `UsdUVTexture_23` the `fallback` color is not used if …
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Slicing a sphere created with Unity's right click>3D Object>Sphere, with identity transform with `planeWorldPosition = Vector3.zero` and `planeWorldDirection = Vector3.right` results in hemisphere mes…
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# Summary of RFC:
This RFC aims to outline the NixSphere Desktop project's organization of files including .nix files and especially accompanying TOML files if used.
# Motivation:
Having a refere…
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Hi, everyone:
@Oblomov @Narcolessico @Azrael3000
I am making a simulation of a sphere (floating) fall into the water.
I generate the the boundary like this:
GeometryID boundary = addXYZFile(GT_…
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When introducing phase kickback to the general public I realised that multivector bloch sphere has no labels. That can be confusing when you are not very familiar with the polar basis.
```python
s…
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Hi,
I am curious if trajectory optimization with a manipulator and arbitrary object meshes are supported - I noticed they are just spheres.