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# Newsletter 35: June 2022
###### tags: `newsletter`
**Editors:** @17cupsofcoffee, @AngelOnFira, and @ozkriff
Another month has gone by, so it's time to put together the Rust Gamedev …
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### Description
We want to get an initial pass working on a scripting API. The goal here isn't to produce any final quality solution but to get the ball rolling and start finding out what the chall…
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I believe that this will be useful in the future as the bevy engine grows, so it would be good if this crate is reserved for now. I don't have a bevy org account, so could someone do this?
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## Bevy version
main branch [518408d](https://github.com/bevyengine/bevy/commit/518408dfdaa8884ba86a71512de2a7d57848413d)
Windows 10
AdapterInfo { name: "NVIDIA GeForce GTX 1070 Ti", vendor: …
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## What problem does this solve or what need does it fill?
Make operations on translation and scale faster with SIMD operations.
## What solution would you like?
Change translation and scale to `…
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Tangents are useful for normal mapping and they are easy to load in from the model if they don't exist I would suggest using:
https://crates.io/crates/mikktspace
Mikktspace is what most 3D engines…
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## Bevy version
0.8
## Relevant system information
Windows 10
```ignore
`AdapterInfo { name: "NVIDIA GeForce RTX 3080", vendor: 4318, device: 8726, device_type: DiscreteGpu, backend: Vulkan…
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# Newsletter 34: May 2022
###### tags: `newsletter`
**Editors:** @ozkriff, @17cupsofcoffee, and @AngelOnFira
Another month has gone by, so it's time to put together the Rust Gamedev n…
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## Bevy Release v0.8.0
commit 0149c41
Rust Version: cargo 1.62.1 (a748cf5a3 2022-06-08)
## What you did
Just recently completed in a game jam which was my first time using both Bevy and Rust…
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There isn't that much bevy specific code in this crate.
Doing so would perhaps make the crate useful for other cross-platform game engines/apps as well.