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We are trying to use **LaunchDarkly .NET client SDK** in **Unity 2019.4.34f1** for mobile platforms (Android and iOS).
The SDK works in Unity Editor, but when run in builds it throws `InvalidOperatio…
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### Godot version
v4.1.stable
### System information
Windows 10, Intel(R)HD Graphics Family, 20.19.15.5171, GLES3
### Issue description
There is problem on initializing Godot module r…
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Whenever I use `Decode.fromString`, I expect it to return either `Ok` or `Error` and never throw exceptions.
However, if the JSON contains a really large number, a `System.InvalidCastException` exc…
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For the sake of performance and ease of debugging it would be nice if workspacer could look for a DLL named workspacer.Config.dll under %USERPROFILE%/.workspacer and if present load the assembly and u…
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[EDIT by guardrex to add metadata]
In a fresh solution, using the Blazor Web App template with interactive render mode as Server I noticed the example would fail to load if I awaited an asynchronous …
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This issue represents the list of major investments our team will focus on during the .NET 9 timeframe. It doesn't include all the features and bug fixes we'll be tackling during this time.
Note th…
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Type: Bug
When I run a Python file. I notice that inside a interactive window, I am unable to run the program.
VS Code version: Code 1.94.1 (e10f2369d0d9614a452462f2e01cdc4aa9486296, 2024-10-05T05…
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## Issue Description ##
Available quick fix actions are inconsistent for different constructor parameters and for different formats.
## Steps to Reproduce ##
1. Prepare a constructor function t…
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## Expected Behavior
I am running a Blazor Server app with the following command-line for enabling hot reload from within a vscode integrated PowerShell terminal:
```
dapr run --app-id blazorda…