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So I Have The Oculus App Open (im playing on a "meta" quest 2, on a rtx 3060ti pc) and i launch gmod (steamvr not open) i launch construct (i have no mods expect some fixes for vrmod) i go to console …
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Hi,
When in VR Mode in the VR headset (oculus quest), the laser controls do not work when using the vimeo component.
Does anyone know why this is? or have a workaround ?
Working code example bel…
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Hi, I love this project, thank you for all your work on it.
I am using jsmpeg for a ffmpeg streaming into a WebXR environment.
Recent WebXR browser updates have broken compatibility unfortunately.
…
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# Compatibility Report
- Name of the game with compatibility issues: Uberlaufer
- Steam AppID of the game: 1391540
## System Information
- GPU: AMD Radeon RX 6800 XT
- Driver/LLVM version: Mesa…
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first of all thanks for great plugin
but It don't work in android
there isn't any texture compression
![image](https://user-images.githubusercontent.com/16706911/83109472-b8143900-a0d6-11ea-9b8e-a5…
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### Describe the Underlying Issue
As an avatar creator, finding information on what blend shapes to make and what they should look like for full face tracking compliance is a struggle. What document…
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Made people in bar try the Quest.
Observation:
- Really boring when you want people to try the application and they end up in the garde zone.
- One "old man" had a Headache after testing 20 seconds…
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**Describe the issue**
The bottom pillar of the stair case has an issue with the UV wrapping making the texture not show correctly
**Screenshots**
![20221016113314_1](https://user-images.githubus…
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### Tested versions
4.3 beta 1
### System information
Oculus Quest 2 - Godot 4.3 - Compatibility
### Issue description
When using compatibility mode for rendering and applying any kind of MSAA an…
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It's normally possible to reload Unity on a running webpage by unloading the current instance (using `gameInstance.Quit()`) and then loading a new one (using `UnityLoader.instantiate` as usual) in a c…